Skyrim arachnophilia
![skyrim arachnophilia skyrim arachnophilia](https://cdna.artstation.com/p/assets/images/images/001/937/734/large/illanthan-13-arachnophilia.jpg)
I believe this would be very true of Frostbite Spiders in Skyrim. Small Spiders : In fact, in the case of many insects, they smaller they are, the nastier they are. And in the insect world, that sentiment is often far from true. There should be some meaningful differences between the different sizes of spider beyond just 'bigger is badder'. Not all of the items you will find here will necessarily be implemented at the time of the reading, those that are may not be fully working, and any or all of them are subject to change or revision as time goes on.
SKYRIM ARACHNOPHILIA MOD
>DONE -Add that sexy sizzling/crackling effect!Īs I have posted this mod to the Nexus while it is still under development, there are a few things to note about this list. >DONE -Blocked Bite: Damage Block 50pts, 15sec >DONE -Blocked Bite: Damage Armor 100pts, 15sec >DONE -Stackable dmg to Stamina 20pts, 1hr >DONE -Stackable dmg to Health 20pts, 1hr >DONE -Stackable dmg to Light Armor 20pts, 1hr >DONE -Stackable dmg to Heavy Armor 20pts, 1hr >DONE -Stackable max Health dmg 5pts, 1hr >DONE -Stackable max Magicka dmg 10pts, 1hr >DONE -Stackable max Health dmg 10pts, 1hr >DONE -Stackable max Stamina dmg 10pts, 1hr >DONE -All old NPC bite effects removed, ready to be replaced Try to keep effects as similar as possible between player and npc) >DONE -Change Conditions to Target PLAYER ONLY >DONE -Create and add sizzling/crackling Sound Effect (neat-o!)
![skyrim arachnophilia skyrim arachnophilia](https://staticdelivery.nexusmods.com/mods/110/images/74430-0-1458768226.jpg)
>DONE -(Unblockable) Stackable Damage to Armor and Block (triggered when attack is blocked ONLY, effect flavor text makes sense) >DONE -Stackable Damage to Max Stamina 20pts >DONE -Stackable Damage to Max Health 20pts >DONE -Random chance Stackable Damage to Some Skills: >DONE -Stackable Damage to Max Health 5pts >DONE -Stackable Damage to Carryweight 2pts >DONE -Stackable Damage to Max Stamina 10pts >DONE -Stackable Damage to Max Health 10pts Old effects too slow, no fun, didn't really impact the actual fight. If an NPC is hit with a spider's Bite or Power attack while they are already staggered, they will flee for 10s to recompose themselvesġ5 MINUTE DEATH TIMER ALTERNATIVE and SWEEPING CHANGES TO SPIDER BITES
![skyrim arachnophilia skyrim arachnophilia](https://img.xboxachievements.com/images/achievements/1903/113131-hi.jpg)
NPC's have a chance of becoming overwhelmed Lasts up to 60 seconds or until health is raised above 20% If an NPC is at or below 20% health, the next attack will cause the NPC to flee Dying NPC's will now flee in terror (to help keep them alive without nerfing the Spiders) Increased Giant Spider Lunge Attack affinity Bite Stagger effect added to Giant Spider (whoops!) Bite stagger effect removed from Small Spider BLOCKED BITE ATTACKS WILL NO LONGER POISON PLAYER OR NPC's Giant Spider deceleration speed improved significantly Giant Spider accelertion speed improved by 20% Double animation speed of blocked spider goo FX Decrease visibility of blocked spider goo ~30% NPC Bite DOT Severity increased to 1pt for 25 seconds Player Bite DOT Severity increased to 8pts for 25 seconds Added small KD to Giant Spider 'Overwhelm' Decrease Giant Spider Max Health/Stam/Mag dmg to 10/10 Add small, stackable DOT to Large Spider Bite 1pt 15s Increase Large Spider Skill dmg Chance to 75% Increase Small Spider Skill dmg chance to 75% -Increase Small Spider Max Health/Stam/Mag dmg to 20/20.gotta dig through the ol' "Notes" folder to figure out exactly where I stopped. Change the Factions that spiders belong to (will keep them from skipping happily through the fields with bears and saber cats) Changing the Frostbite Venom potions to reflect the new spider changes. And yes, I do feel like crap for having neglected it for so long :/Īnyhow, the current list of additions I'll be working on are as follows: Anyway, I just wanted everybody to know that I have been gone, yes, but I certainly haven't forgotten about this mod. Lost my job (still haven't found one to replace it) and have been suffering with the depression that comes with my newfound poverty and uselessness.Īll that aside, I'm going to return to this mod now, hopefully bringing myself to work on it at least once a week in tandem with another mod that my girlfriend and I are slowly working on together. for anybody checking the comments or checking back for an update, I'm sorry for being inactive for an extended period of time.